P4U was featured on the Perforce blog last month.
Introducing P4U, a perforce integration plug-in for Unity3D. Check out, mark for add, mark for delete and submit all from within the Unity3D interface.
Now available on the Unity3D asset store
Last week BulleTrain shipped it’s 80,000 unit. We have some massive scores posted to the openfeint leaderboards, can you beat them?
If you already haven’t picked up a copy, now’s the time to get on the BulleTrain.
So a bunch of you wusses (myself included) have been begging us to implement an auto save feature, and we are nothing if not shameless suck ups… so there you go, auto save is now available on the latest update. We did set out to make a difficult old school arcade game, but as it turns out our in depth research has revealed most people are tapping on the screen furiously while sitting on the throne for only a few minutes at a time… unless of course you had some TacoBell, at which point you might as well settle in and finish the game. Hey, we get it, keep doing what you do. Just make sure to wash your hands after, and remind me never to borrow your phone to make a call.